Gaming Sensitivity Converter
Centimetres per 360 from DPI, sensitivity, and yaw.
Source-style games often use a yaw of 0.022. Change it if your game uses another value.
cm / 360
43.3
Worked example
800 DPI, a sensitivity of 1.2, and a yaw of 0.022 is about 43.30 cm for a full 360° turn.
FAQ
- What is yaw?
- The degrees the game turns for one count of mouse movement. 0.022 is common in Source-style games. Change it if your game uses another value.
- What is cm/360?
- How far the mouse travels, in centimetres, to turn the view all the way around.
- Does this change my game settings?
- No. It only converts the numbers you type.